After you add resources and Apps into the blueprint or sandbox, you can add their connectivity requirements by drawing connections between them. Resources can be connected using L1 switches, patch panels and virtual networks. Private cloud App connections are resolved using virtual networks, while Apps on a public cloud are connected to each other through subnet networks CloudShell creates on the cloud provider.
Important: CloudShell cannot create connectivity paths involving both L1 and L2 networking devices. Only pure L1 or pure L2 paths are supported. For example, "DUT1 - L1 - L2 - DUT2" path is not supported.